OpenHV Pre-release 20211016
Oct 22, 2021 - 22:31
OpenHV has released a new balancing and polishing release that adds new voice lines and pixel art content like a new mortar pod:

As well as new maps:

And new critters:

The most convenient method to get the game is to subscribe via the itch app and receive automatic updates:

OpenHV by OpenHV developers

The full changelog is available on GitHub with some additional standalone installers.

Chat with them on Discord or connect via Matrix

For further details about this game, check their ModDB profile.

Hello everyone! Multiples visions, multiple purposes! I guess that's not the expression that you were expecting to hear from us, but this is how we summarize this news.

Today we are launching the second birthday gift for Project Perfect Mod, which is not just one site: we are launching 4 new sites as a result of a major site engine update. Our objective is to allow PPM to extend its content without losing its focus. Here are the recent additions to Project Perfect Mod Group:

- Project Perfect Mod: Command & Conquer: Our dedicated Command & Conquer modding hub at

- Project Perfect Mod: Tiberian Sun: Our dedicated Tiberian Sun modding hub at

- Project Perfect Mod: Red Alert 2: Our dedicated Red Alert 2 modding hub at

- Project Perfect Game: Our dedicated game development hub at

Right now, they are just a subset of Project Perfect Mod, after all, we have to start somewhere. However, our engine upgrade allows them to have their own exclusive news and content, which should happen soon enough, especially with the newly released Project Perfect Game.

We have also upgraded our news engine to provide news from RSS feeds and that extends to our hostees as well, if they desire.

And depending on the response of our community, we can create other subsites for other topics of interest. Graphics creation anyone?

I hope you enjoy the new places and we will soon develop more content for them.

OpenHV Pre-release 20210922
Oct 03, 2021 - 17:50
There has been a lot of activity lately, including the first tournament

The game's drone carrier is inspired by Red Alert 2

just like the missile subs carrying cruise missiles that can be shot down:

Aircraft sprites have been revamped to give them more character:

New competitive 1v1 maps have been added like:

Find players and talk to the developers on Discord or Matrix

Download the game and stay up to date using the (optional) Itch App

Hello everyone! Today, September 30th is PPM's 21st anniversary! It's that very old story where 21 years ago we started a Tiberian Sun mod that was never finished, and no one knows anymore where to download it, called PPM: Final Dawn. We transformed this place into a community that did everything except PPM: Final Dawn. Note, however, that I still plan to finish this mod one day, in a long term.

We usually celebrate our birthday with gifts. Unfortunately, these gifts delay on most of the years. This year won't be different. The reason, this time is not the COVID-19 pandemic or my Ph.D. dissertation. It is my barbecue toasted computer that is awaiting a new motherboard to be resurrected. Once it returns, we'll bring some good surprises.... and the cake! Yea, guys, I can't upload the new cake this time. I'll place the one from the last year temporarily and update this post once my computer returns.

Update 1: My PC has been repaired and I've already implemented the first of the birthday gifts on the site. It is not new content for those who browse the forums, however, quite useful for Red Alert 2 modders. And now you'll find it under Red Alert 2 -> Resources, the PPM Halloween Assets, PPM Winter Holliday Assets and the PPM Tropical Themed Assets collected by Master Haosis. The cake has been updated accordingly.

The credits for today's cake goes to this site

Hello everyone! I hope you enjoying the Renegade-X livestream. It's happening at the moment I am writing this news. But I'm here to inform you of the next event to celebrate the Tiberian Sun 22nd Anniversary. And it's going to be a good one! Tomorrow's livestream will be about Tiberian Sun: Rising, a modification for Command & Conquer 3: Tiberium Wars that brings the Tiberian Sun universe into it, instead of the heresy seen in the original game.

Here are the words from Assassin about the upcoming event.

Welcome Back Commanders! I'd like to extend an invite to our scheduled events for Tiberian Sun Rising a total conversion mod for C&C3 Tiberium Wars on August 23rd, 2021. We are part of the communities celebration of the 22nd Anniversary of the Tiberian Sun. Together with other popular Tiberian Sun themed mods, projects, streamers, community members, and creators!

22nd Anniversary of Tiberian Sun
Join the 22nd Anniversary of Tiberian Sun's event Discord Server to keep track of the celebrations and meet fellow attendees of the 22nd Anniversary of Tiberian Sun!

TS Rising Event Schedule - 23rd August (All Times GMT+1)
We will start at 12:00 PM with a Presentation and Live Q&A till 1:00 PM (Twitch), after a short break we will continue at 2:00PM  showcasing a prerecorded game play and development showcase (YouTube) until 4:00 PM. At 4:00PM we will be holding an Aftershow Q&A on the TS Rising Discord Server until 5:00PM and finally a closing video at 7:00PM (YouTube).
Event Promo Video:

Live Presentation and Q&A - 12:00 PM - 1:00 PM GMT+1

Youtube: (2:00PM - 4:00PM)
Gameplay Showcase 2:00 PM - 3:00 PM GMT+1
Developer Showcase 3:00 PM - 4:00 PM GMT+1

Aftershow Q&A - 4:00 PM - 5:00 PM GMT+1

Closing Video 7:00 PM GMT+1

You can also keep track of Tiberian Sun Rising of course on our ModDB page , Twitter, Facebook, and our Discord server. If you miss the live event you can always watch it after although join us live if you want to meet me and some of the team and get your burning TS Rising questions answered! And to see the latest developments of TS Rising first while you still have human eyes!

Just pay attention for a nasty detail here: he has provided all times in GMT +1.


The good thing of livestreams, game night, and stuff like that is that developers receive feedback from players and that allows them to fix some oddities in their projects. A couple of projects received some bug fixes recently. They are:

- Shattered Paradise Playtest 20210821 fixes some issues like crashes that occur when fighting the AI. There are some other balance changes. The full changelog can be seen here and download is here.

- Tiberian War: IonShock Version 0.70 comes with few bug fixes, such as:

- solved the invisible Radar bug
- fixed missing trees on maps
- added faction icons
- new options to pick random

You can download it here.

Renegade-X Livestream, tomorrow!
Aug 21, 2021 - 17:05
Hello everyone! I've seen a lot of people visiting this place and so many people being shy to share their feelings about what has happened during this Tiberian Sun 22nd Anniversary. Did you enjoy the Dawn of the Tiberium Age live stream today? Share your comments here. Anyway, tomorrow's attraction is Renegade-X, which is an FPS game inspired by Command & Conquer: Renegade and featured on the Tiberian Sun scenario. So, their event will happen at 5:00 PM GMT on their official YouTube channel. Here's what was posted on their Discord Channel:

“Welcome Back, Commander”

We have officially entered August and we are pleased to announce we will be participating in the Tiberian Sun 22nd Anniversary Event!

Since our last public appearance in February - during the Renegade 19th Anniversary Event - a lot of things have changed. For example, we have revisioned the infantry classes and changed the way vehicles work in Firestorm. But not only that, but we have also been working on new maps,  new features, and new artwork such as our latest addition: The Mobile Stealth Generator!

Tune in on Sunday, August 22nd, 2021 at 5 pm GMT+0 at our livestream on our official YouTube Channel:
We will be showcasing some LIVE gameplay footage of our upcoming expansion and we also will be answering a lot of questions that you have. We hope to see you then.:tsgdi::nod:

And be sure to check out all the other highlighted Tiberian Sun based projects to see what other fans have come up with to keep the spirit alive! Also stay tuned, because we will be releasing our remix of the Tiberian Sun track 'Scouting' very soon!:musical_note:  And to finish it all off, here's a small taste of what’s to come:

“One Vision, One Purpose”

And that's all for now! Have fun and in the next couple of days there will be more Tiberian Sun inspired mods/games to play with.

Hello everyone! As we posted yesterday, the next event of the Tiberian Sun 22nd Anniversary celebration is the Tiberian Sun: Reborn game night. It should happen today in the next minutes, if they do not delay, like the guys from Shattered Paradise did. Here's the self-explanation picture about it:

Tomorrow, we'll have the Tiberian War: Warzone live gameplay stream and Q&A section at 6:00 PM GMT. It should happen at their discord channel. I guess this is the first real Tiberian Sun mod of the event, since Reborn is Renegade and Shattered Paradise is OpenRA. Here's what we know:

Hello @everyone !

We would like to outline our plans for the 20th of August event.

As you know we have been included into the 22th Anniversary of C&C:TiberianSun.

We will begin our day with the official announcement of TW:IonShock reveal and the release of the Open Beta.

Where you can have hands on access to TW:IonShock!

Included in the beta will be:

- Tech 1-5 TiberianSun unit sets for 5 distinct faction and 10 houses.
- Beautiful visual maps and the effects TW:WarZone is known for.

As a special thanks we would like to organize a QA with the staff and yours truly @MirceaOfRivia

To participate just submit your question into the #QA_Channel
by the 15th of August.

Thank you and stay tuned for more information soon.

Yes, it is a bit late to send the questions, I guess. But that's where you should start if you are interested on this mod.

And, in a completely unrelated news about the Tiberian Sun 22nd Anniversary celebration, we have a new music that should be featured in upcoming Twisted Insurrection versions:


That's all for today. If you missed Shattered Paradise tournament and want to watch it (and have a lot of free time.... I really mean a lot! We have two videos for you. One from TheKaution and another from NFHAVOC.

The Tiberian Sun 22nd Anniversary celebration starts today with Shattered Paradise (less than 30 minutes from the time I am posting this news) at TheKaution's Twitch.TV channel. And to celebrate it, the Shattered Paradise crew released a new playtest version of their mod,  the Playtest Version 20210817. It comes with some new toys such as:

This new version of the mod can be downloaded at their GitHub and the full changelog can be seen here.

Tiberian Sun: Reborn tomorrow:

Tomorrow's event will be related to Tiberian Sun: Reborn, which is a modification for Command & Conquer: Renegade that allows players to play in a first-person shooter on the Tiberian Sun settings.

And they've also released a new patch for their mod. The Patch 1.61 is mostly a bug-fix patch. The full changelog is here.

Tiberian Sun Reborn 1.61 Changelog:

-Updated scripts to 4.7u1
-Increased Cyborg Arm Cannon reload time from 1.0 to 1.65
-Ported over the -slightly- better looking GDI Service Depot textures from 2.0
-Umagon & Toxin Trooper Velocity increased to 1000 (was 500)
-Umagon & Toxin Trooper SprayAngle decreased to 0 (was 0.0Cool
-Cyborg Commando HP reduced to 350 (was 500)
-Cyborg HP reduced to 200 (was 250)
-Riot Trooper price decreased to 250 (was 400)
-Umagon is now squishable
-Enforcer HP reduced to 150 (was 175)
-Enforcer Armor reduced to 100 (was 150)
-Ghost Stalker Railgun damage increased to 180 (was 160)
-Cyborg Arm Cannon damage reduced to 100 (was 150)
-Disruptor Range increased to 80 (was 60)
-Unit Limit for MSA and MSG set to 1
-Tiberium healing effect on mutants and cyborgs drasitaclly reduced (effect reduced from -0.9 for cyborgs and -0.45 for mutants to -0.2 for both)

In order to download the patch, play, and watch the whole game
night that will start at 7:00PM GMT (tomorrow, 19/08/2021), you'll need to download the W3D Hub Launcher.