C&C Untitled Stream!
September 21, 2021 - 21:21
The Zero Hour 18th Anniversary continues with C&C Untitled, a mod for Zero Hour that strives to improve the original game with better graphics, balance, and fun. It should start in few minutes. To watch it, just press play below:





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The next ZH Anniversary stream will begin in a few hours!

Today we're doing a C&C Untitled mod stream, nothing special today, just normal games

The Youtube link is ready, as always don't forget to turn reminders on so you don't miss it.

For those who wish to participate in the stream, but haven't installed the mod yet, CCU is available on GenLauncher for easy installing!



Tomorrow's event will be about the End of the Days. Let's hope there will be any future after that. Have fun!

Update 2.6 - Take to the Sea's




DOWNLOAD:
https://www.moddb.com/mods/the-second-tiberium-war/downloads/the-second-tiberium-war-26/#8116352

Update 2.6 is here and comes with it the long awaited naval expansion! Ship warfare is now available as well as many visual improvements, maps, and campaign chapter 3 making the game more polished that ever!

Campaign - Chapter 3

The next chapter of the second tiberium war story is complete. Follow the story revealing the identity of the assassin, the voyage into naval warfare, and the realizing of Kane's diabolical plans!



Naval Warfare

Now available will be the construction of the shipyard as well as three ships available for each faction. The Skiff, Hammerhead, and Triton is available for GDI and the Striker, Cyclone, and Nemesis for Nod.



Though Naval combat is now available it was never intended for original Tiberian Sun. I tackled this challenge and have been able to make it nearly bug free but there are a few issues that I was unable to remedy. Here are some known issues that exist that as far as I know are not fixable:

- Carryall bugs out when trying to lift naval ships (so don't do it)
- Jumpjet soldiers will only fire upon naval ships if they are near land
- Water pathing is not perfect and some complex maneuvers around shores and cliffs with ships will not work. (happens sometimes)
- Shipyard shares construction que with war factory

Overall they are minor issues but if I find a way to counter them I will.

Extreme Terrain Expansion

The Tiberian Sun Extreme Terrain Expansion has also made it’s way in the game and the new campaign missions have made use of it. You will see much more detailed city environments with new buildings, roads, and canals. Sadly no skirmish maps make use of it yet but there will be in the future! I would also like to thank the developers of the terrain expansion, it was a ton of work to make this asset pack and making available to the public is spectacular!



Weapon Effects

I've made several changes to weapon such as fire effects are much more visually satisfying but the largest improvement is bullet fire. I've completely overhauled all bullet fire from light infantry to heavy turret fire and now bullet ricochet will reflect the surface they are hitting including sparks and light. I've also improved the veteran upgraded weapons of the Phoenix and Artillery to make them much more satisfying.



Major Changes:
- Campaign (Chapter 3) Released
- GDI Shipyard now available
- Nod Shipyard now available
- Skiff (New Unit)
- Hammerhead (New Unit)
- Triton (New Unit)
- Striker (New Unit)
- Cyclone (New Unit)
- Nemesis (New Unit)
- All bullet fire has been overhauled including visuals and particle effects
- New multi player maps and improved originals for use with naval combat
- Improved atmosphere lighting options
- Fire animation color palette has been improved (the first of many)

Minor changes:
- (Campaign 7) Destroying land mines will not be required to complete mission
- (Campaign 10) will no longer display - Trigger Activated -
- Multiplayer lighting option changed to atmosphere and more choices available
- Ion cannon has smaller blast radius but has shorter cooldown
- GDI color palette modified to be more blue that purple
- Marine weapon sound changed to be less annoying
- Raider does more damage versus everything
- Artillery Voice changed and veteran weapon improved
- Phoenix veteran weapon improved
- Missile speed and accuracy improved
- Khetana regenerates quicker while standing in Tiberium
- Obelisk of light charge audio improved
- City lamp sizes reduced 20% to be more realistic
- Dual lamps for cities were added
- (Map) Atlantis expanded to allow for naval combat
- (Map) Mirage expanded to allow for naval combat
- (Map) Shoreline expanded to allow for naval combat
- (Map) Treasure Isle (3 Player) added
- (Map) Snowland (6 Player) added
- (Map) Avalanche is improved
- Flametank icon Improved
- Jumpjet icon Improved
- Raider icon Improved
- Droppod upgrade icon Improved
- Ion Reactor icon Improved
- Viper icon Improved

That is all for this update and I'd like to thank you for supporting this project over the years as I've been passionately working on it.
- Ever_Valiant


Shockwave Chaos Mod Stream, coming next!
September 20, 2021 - 15:34
Hello everyone! The Command & Conquer Generals: Zero Hour 18th Anniversary event progresses with daily attractions. Yesterday was the birthday of Zero Hour where they've promoted a tournament of the vanilla game. Today, we have mod attractions again, with Shockwave Chaos, which is a mod of Shockwave, that turns out to be a famous mod of Zero Hour. Apparently, the Shockwave authors are fine with Shockwave Chaos. So, here's what we know about today's event:

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The next ZH Anniversary stream will begin in a few hours!

Today we're doing a ShockWave Chaos mod stream, but it's no ordinary mod stream, because we'll be showcasing a special Battle Royale map!

The Youtube link is ready, don't forget to turn reminders on so you don't miss it:





For those who wish to participate on the stream, but haven't installed the mod yet, ShockWave Chaos is now available on GenLauncher for easy installing!





And that's all for now! Have fun!

Hello everyone! First of all, I'm back, alive. I had a really hard time with some real-life issues related to my university. I had to finish several complicated tasks in a very, very tight schedule in order to be able to continue my doctorate, and I've survived all the fire. I still couldn't believe how I could cover the Tiberian Sun Anniversary event that happened last month. Anyway, talking about Anniversary events, the people who organized the Tiberian Sun event had fun doing it and decided to keep the fun coming with Generals: Zero Hour anniversary. Technically, Zero Hour's 18th anniversary is tomorrow. But the whole event has started a couple of minutes ago and will continue until September 26th. Here's the schedule, click on it for a readable image:








And there is a nice opening video here:






And the Shockwave streaming that already started here:






And that's all for now! We'll have more news soon, include the ones not related to Anniversaries.

Tiger Yan has released an expansion pack for The Nam: Vietnam Combat Operations mod called Tour of Duty, in order to celebrate the first year after The Nam's public release. The Nam is a modification of Tiberian Sun that brings the player back to the Vietnam War. Among the many factions present in the mod are the Vietcong, North Vietnamese, Khmer Rouge, Pathet Lao, Americans, Koreans, Pinoys, and Chinese.







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The Tour of Duty DLC now gives players a greatly enhanced version of the original game plus all-new maps, units, and music tracks (no installation needed so it's completely safe to download). Aside from infantry and armor combat, the RTS now features naval warfare and vicious dogfights between American and Vietnamese planes!




New units include the fearsome AC-47 'Spooky' gunship, the M-163 Vulcan (a tank built around a huge Gatling gun), the Vietnamese K-63 amphibious APC, MI-8 helicopter, mobile SA-2 launchers, sneaky Vietcong infiltrators, senior officers, river sampans, gunboats, support craft, and even armored naval monitors. Defend the nightmarish Do Lung Bridge (featured in the movie Apocalypse Now) and penetrate the mysterious waterways of the Mekong Delta with your gunboats. Wage an air war over North Vietnam, defended by MIG interceptors and batteries of cannon and SAM missiles. Liberate or destroy villages and launch ambushes from hidden jungle bases. Whatever Vietnam War scenario you've always wanted to recreate, you'll find it here.






You can follow the instructions here to download the latest version of The Nam with the Wider War and Tour of Duty expansion packs included.

Fading Dusk livestream will start soon!
August 29, 2021 - 10:55
Hello again! Today is the last day of the Tiberian Sun 22nd Anniversary celebration and today's event is related to Fading Dusk.



It is a Tiberian Sun modification that brings GDI, Nod and the Forgotten to the battlefield, among many other interesting features, new units, graphics, etc.








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TS anniversary event - TS turned 22 years old this week! Join us on Danku's stream @ 12:00 (midday) to get a glimpse of some alpha gameplay footage from Fading Dusk, as well as a Q&A session with the main developers (askhati & Tiberius)


You can check Dannyu Danku's channel here HERE.


Also, following the Tiberian Sun 22nd Anniversary calendar, here's the full list of events:

12:00 to 13:00 GMT - Livestream
14:00 to 15:00 GMT - Live Q&A
16:00 to 17:00 GMT - Live Q&A - quiz show


For more information, visit Fading Dusk's channel at C&C Mod Haven. Have fun!

Today is Tiberian Odyssey day!
August 28, 2021 - 15:30
Hello everyone! Yesterday was the 22nd anniversary of the game Tiberian Sun and, yea, a little bit late happy birthday to Tiberian Sun! I hope that this event motivates EA to do what everyone expects them to do: a remastered version or a remake of Tiberian Sun and Red Alert 2, but while that doesn't happen, let's move on with the rest of the event because it is not over.

Over the next few hours, the Tiberian Odyssey's event starts. Here are the details:




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Theres some exciting action planned tonight as part of the Tiberian Odyssey evening (as part of the 22nd Tiberian Sun Anniversary celebrations)!


- Orac will be leading the charge demoing and going through the current state of Tiberian Odyssey @ 6 GMT https://www.twitch.tv/mn_orac
- Lunak, MarkJFox and Danku will be streaming some multiplayer during the evening (around 7.30GMT onwards) https://multistre.am/mn_orac/lunak89/markjfox/dannydanku/layout11/
- After MP games Orac will be joined by TeamBlack for some Bob Ross style Asset Creation! https://www.twitch.tv/mn_orac

To keep updated with Tiberian Odyssey checkout these links:
- moddb: https://www.moddb.com/mods/cc-tiberian-odyssey
- Tiberian Odyssey Discord: https://discord.com/invite/tqdrr75
- Tiberian Odyssey Project Perfect Mod Forum: http://www.ppmsite.com/forum/index.php?f=178
- Tiberian Odyssey Official YouTube: https://www.youtube.com/user/TiberianOdyssey






For those wondering what kind of content was released for the vanilla Tiberian Sun yesterday, we do spotlight these two videos:





Interview with Vipeness, who was a trainee at the Q&A from Westwood for Tiberian Sun.





C&C Family Feud with MarkJFox


That's all for now and happy event!

Hello everyone! The Tiberian Sun 22nd Anniversary celebration continues but, before we move forward, let's catch a piece of important news that happened during Twisted Insurrection's event: the release of Twisted Insurrection 0.9!



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Version 0.9 is out! This major update comes with a wholly revised multiplayer, with up to 6 playable multiplayer factions and over 1,200 additions, fixes, and changes. Many single-player missions have received tweaks and twists too.

How to update? Simply launch your TI client, and it will prompt you with an update.

Head to the TI Anniversary Livestream below where I will go through some of the main changes and show off some fresh new gameplay.


So, that's all? No, you can view all the details on the video below:






If you have Twisted Insurrection, open the game client and update it from there. If you don't have it, download Twisted Insurrection 0.8, install it. Then open the game client and update it.



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Now we can move forward to the next event: Tiberian Genesis. Today's mod showcase will be Tiberian Genesis, which is a modification for Arma 3, a multiplayer first-person shooter game. Tiberian Genesis brings the Tiberian Sun settings to it, allowing you to play as GDI and Nod soldiers at the Second Tiberium War.

The event will happen at Tiberian Genesis Discord Channel.


12:00 to 13:00 GMT: Project Presentation and Q&A via Discord
13:00 to 14:00 GMT: Showcase with Pictures
14:00 to 15:00 GMT: Showcase with Videos
15:00 to 18:00 GMT: Q&A via Discord
18:00 to 19:00 GMT: Suggestions, ideas and feedback





And that's all for now!