Comrade General! We have news for you. Reinforcements have arrived from Openage as version 0.5.2 has been recently published by their developers. For those unaware of what is being written here, Openage is a free cross-platform real-time strategy game engine that provides the mechanics of Age of Empires, replicating its look and feel, making it more moddable, and allowing multiplayer games with more than 8 players. Here are the changes and the fun stuff from Openage v0.5.2:
You can check more information about Openage by visiting the Official Website, Forums, and YouTube Video Channel. Download Openage Here. And that's all for now! Have fun and enjoy Openage!
Quote:
Adds a few fixes for macOS and release builds. The version number should also be correctly displayed now.
What's Changed
New Contributors
Full Changelog: v0.5.1...v0.5.2
What's Changed
- Fix an inappropriate test expression to remove a logical short circuit by @munahaf in #1559
- Fix out-of-bound access in matrix constructor by @heinezen in #1570
- Let make run call main sumodule instead of game by @heinezen in #1575
- Allow non-annotated tags from git for setting version by @heinezen in #1576
- Check if clang jthread is joinable before joining by @heinezen in #1577
- Prevent engine loop from being optimized out in release builds by @heinezen in #1578
- Modpack load fixes by @heinezen in #1579
- Add AUR instructions for installing toml11 by @heinezen in #1580
- Fix timestamp of video in README by @heinezen in #1582
- Changelog release 0.5.2 by @heinezen in #1581
New Contributors
Full Changelog: v0.5.1...v0.5.2
You can check more information about Openage by visiting the Official Website, Forums, and YouTube Video Channel. Download Openage Here. And that's all for now! Have fun and enjoy Openage!